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Found 3 from your keywords: author="Bogost, Ian."
cover
Unit operations : an approach to videogame criticism
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Bogost, Ian.

In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium--from videogames to poetry, literature, cinema, or art--can be read as a configurative system of discrete, in…

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9780262268929
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1 online resource (xv, 243 pages)
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Persuasive games :the expressive power of videogames
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Bogost, Ian.

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this inn…

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ISBN/ISSN
9780262268912
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1 online resource (xii, 450 pages) :illustrations
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Racing the beam :the Atari video computer system
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Bogost, Ian.Montfort, Nick.

The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and ac…

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ISBN/ISSN
9780262254939
Collation
1 online resource (xii, 180 pages) :illustrations.
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