This atlas provides a comprehensive, state-of-the-art review of all interventions that pertain to the esophagus. It includes a review of the current staging modalities, ablation technologies, resection and reconstruction techniques, and disease classification. Evidence-based guidelines regarding how each intervention is chosen are also included. With color illustrations and photographs for each…
This volume contains thirty-nine revised and extended research articles, written by prominent researchers participating in the World Congress on Engineering and Computer Science 2014, held in San Francisco, October 22-24 2014. Topics covered include engineering mathematics, electrical engineering, circuit design, communications systems, computer science, chemical engineering, systems engineerin…
This book focuses on multi-level actions that have attracted considerable interest and discussion within academia, decision makers and the public as a tool to assess anthropogenic effects of low-carbon energy development. The book begins with an overview of the state of the art policies in emerging economies, which provides a starting point for understanding the concept of low-carbon green grow…
This book presents the basics of quantum information, e.g., foundation of quantum theory, quantum algorithms, quantum entanglement, quantum entropies, quantum coding, quantum error correction and quantum cryptography. The required knowledge is only elementary calculus and linear algebra. This way the book can be understood by undergraduate students. In order to study quantum information, one us…
This book provides an educational resource of modern and advanced operative techniques for patients with GI cancers. The textbook is designed to provide a step-by-step surgical approach, highlighting key learning points and potential operative pitfalls. When appropriate, two or more different approaches on an operative procedure are presented to provide additional perspective on surgical techni…
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of…
This book introduces the key concepts of nonlinear finite element analysis procedures. The book explains the fundamental theories of the field and provides instructions on how to apply the concepts to solving practical engineering problems. Instead of covering many nonlinear problems, the book focuses on three representative problems: nonlinear elasticity, elastoplasticity, and contact problems…
These are the two sectors that are developing rapidly with direct applications of serious games. With advances in technologies and a new perspective on patient engagement and public expectations, the healthcare sector is increasingly turning to serious games to solve problems. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game …
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain of games that satisfy the criteria that they make use of virtual game elements. In the computer game industry, the use of a game engine to build games is common, but current game engines do not support pervasive games. Since the computer game industry is already rich with game engines, this book i…
This book examines the intersection of policy and practice in the use of student growth measures (SGMs) for high-stakes purposes as per such educator evaluation systems. The book also focuses on examinations of educators’ perceptions of and reactions to the use of SGMs; ethical implications pertaining to the use of SGMs; contextual challenges when implementing SGMs; and legal implications of…