Evolutionary Computation in Constraint Satisfaction
Content Adaptation in Ubiquitous Computing
Computer Vision for Microscopy Applications
Affective Computing in E-learning
An approach to representation of type-2 fuzzy sets using computational methods of computer graphics
Hack The Experience will reframe your perspective on how your audience engages your work. This will happen as you learn how to control attention through spatial and time-based techniques that you can harness as you build immersive installations or as you think about how to best arrange your work in an exhibition. You’ll learn things about the senses and how they interface with attention so th…
Flash + Cube (1965-1975) is an artist’s book about the Sylvania flashcube — the space-aged, flash photography device, revolutionary in 1965 and nearly obsolete by 1975. Assembled from a wide range of archival materials — a “terrorist letter,” G.I. photographs from Vietnam, Sylvania flashcube advertisements, as well as Long’s photographs and photomontages—the book explores the link…
There is an increasing demand for efficient cooling techniques in computer industry to dissipate the associated heat from the newly designed and developed computer processors to accommodate for their enhanced processing power and faster operations. Such a demand necessitates researchers to explore efficient approaches for central processing unit (CPU) cooling. Consequently, heat pipes can be a …
European Law; Human Rights; International and Comparative Education; Private International Law, International & Foreign Law, Comparative Law; Law and Psychology
This inspirative and hopeful collection demonstrates that the arts and humanities are entering a renaissance that stands to change the direction of our communities. Community leaders, artists, educators, scholars, and professionals from many fields show how they are creating responsible transformations through partnership in the arts and humanities. The diverse perspectives that come together i…