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Agent-based Modeling and Simulation in Archaeology Home Book

WURZER, Gabriel - Personal Name; KOWARIK, Kerstin - Personal Name; Reschreiter, Hans - Personal Name;

rchaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on scarce and fuzzy data. Furthermore, modeling "in exact terms" and programming as a means for producing agent-based simulations were simply beyond the field of the social sciences.

This situation has changed quite drastically with the advent of the internet age: Data, it seems, is now ubiquitous. Researchers have switched from simply collecting data to filtering, selecting and deriving insights in a cybernetic manner. Agent-based simulation is one of the tools used to glean information from highly complex excavation sites according to formalized models, capturing essential properties in a highly abstract and yet spatial manner. As such, the goal of this book is to present an overview of techniques used and work conducted in that field, drawing on the experience of practitioners.


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Detail Information
Series Title
Advances in Geographic Information Science
Call Number
003.5 AGE a
Publisher
Cham, Switzerland : Springer Cham., 2015
Collation
XIV, 269
Language
English
ISBN/ISSN
978-3-319-00008-4
Classification
003.5
Content Type
text
Media Type
computer
Carrier Type
online resource
Edition
Ed. 1
Subject(s)
Geographical Information System
Specific Detail Info
-
Statement of Responsibility
Editor: Gabriel Wurzer, Kerstin Kowarik, Hans Reschreiter
Other Information
Cataloger
umi
Source
https://link.springer.com/content/pdf/10.1007/978-3-319-00008-4.pdf?pdf=button
Validator
-
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  • Agent-based Modeling and Simulation in Archaeology Home Book
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