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Coordinating Distributed Objects: An Actor-Based Approach to Synchronization
Coordinating Distributed Objects presents a novel object-oriented methodology to simplify the construction of distributed software systems. The methodology is based on a programming construct, called synchronizer, that allows the coordination of distributed application components to be programmed in a modular fashion and at a high level of abstraction. The methodology offers new insight into the problem of coordination in distributed systems and can be applied to a broad spectrum of distributed software systems such as process control, multimedia, and groupware. OCLC-licensed vendor bibliographic record.
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