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Promoting Yokosuka through videogame tourism
Although there is a wealth of scholarship on how real-world locales are represented in digital games, to date scholars have largely overlooked the potential for videogames to likewise attract fans and ‘pilgrims’ to the locations in which they are set.
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Detail Information
- Series Title
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- Call Number
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- Publisher
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Taylor & Francis.,
2021
- Collation
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27
- Language
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English
- ISBN/ISSN
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9780367441234
- Classification
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NONE
- Content Type
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text
- Media Type
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computer
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online resource
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- Statement of Responsibility
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Other Information
- Cataloger
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Angga
- Source
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- Validator
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- Digital Object Identifier (DOI)
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https://directory.doabooks.org/handle/20.500.12854/36763
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