A philosophical manual of media power for the network age."Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical te…
"David Marr's posthumously published Vision (1982) influenced a generation of brain and cognitive scientists, inspiring many to enter the field. In Vision, Marr describes a general framework for understanding visual perception and touches on broader questions about how the brain and its functions can be studied and understood. Researchers from a range of brain and cognitive sciences have long v…
Interpreting the myths of the digital age: why we believed in the power of cyberspace to open up a new world.The digital era promises, as did many other technological developments before it, the transformation of society: with the computer, we can transcend time, space, and politics-as-usual. In The Digital Sublime, Vincent Mosco goes beyond the usual stories of technological breakthrough and e…
Essays by leading economic thinkers reflecting the influence of 2001 Nobel Prize winner Joseph E. Stiglitz. Throughout Joseph Stiglitz's long and distinguished career in economics, the focus has been on the real world, with all of its imperfections. His 2001 Nobel Prize recognized his pioneering research in imperfect information; his work in other areas, including macroeconomics, public economi…
In 1988, Jerry Fodor and Zenon Pylyshyn challenged connectionist theorists to explain the systematicity of cognition. In a highly influential critical analysis of connectionism, they argued that connectionist explanations, at best, can only inform us about details of the neural substrate; explanations at the cognitive level must be classical insofar as adult human cognition is essentially syste…
Over a century ago, William James proposed that people search through memory much as they rummage through a house looking for lost keys. Like other animal species search space, we scour our environments for territory, food, mates, and other goals, including information. We search for items in visual scenes, for historical facts and shopping deals on internet sites, for new friends to add to our…
An exploration of what experimental literature in both print and programmable media tells us about the act of reading.In Scripting Reading Motions, Manuel Portela explores the expressive use of book forms and programmable media in experimental works of both print and electronic literature and finds a self-conscious play with the dynamics of reading and writing. Portela examines a series of prin…
"Like most academic discourses, the Digital Humanities are a conversation in flux. Some would argue that the Digital Humanities are already a well-established field, pointing to the 20-year history of Humanities Computing. Others (me) see a new breed of academic with skills in both technology and the traditional humanities (the Platform Studies and Software Studies series), while others might i…
The goal of enterprise integration is the development of computer-based tools that facilitate coordination of work and information flow across organizational boundaries. These proceedings, the first on EI modeling technologies, provide a synthesis of the technical issues involved; describe the various approaches and where they overlap, complement, or conflict with each other; and identify probl…
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pok?emon Go , ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily--by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pok?emon Go . Scientists and researchers use spatial comput…