This book constitutes the refereed proceedings of the 12th International Colloquium on Theoretical Aspects of Computing, ICTAC 2015, held in Cali, Colombia, in October 2015. The 25 revised full papers presented together with 7 invited talks, 3 tool papers, and 2 short papers were carefully reviewed and selected from 93 submissions. The papers cover various topics such as algebra and category…
This book constitutes the proceedings of the Second OpenSHMEM Workshop, held in Annapolis, MD, USA, in August 2015.The 12 technical papers and one short position papers presented in this book were carefully reviewed and selected from 17 submissions. The topics of the workshop included extensions to the OpenSHMEM API, implementation of the API for current and emerging architectures, tools to deb…
This book focuses on the use of open source software for geospatial analysis. It demonstrates the effectiveness of the command line interface for handling both vector, raster and 3D geospatial data. Appropriate open-source tools for data processing are clearly explained and discusses how they can be used to solve everyday tasks.A series of fully worked case studies are presented including vecto…
In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the dedication to quality that led to their successes but also of the toll that this incredibly competitive market has on even its most brilliant minds.…
The core idea of this book is that object– oriented technology is a generic technology whose various technical aspects can be presented in a unified and consistent framework. This applies to both practical and formal aspects of object-oriented technology. Course tested in a variety of object-oriented courses, numerous examples, figures and exercises are presented in each chapter. The approac…
The second edition of this textbook includes revisions based on the feedback on the first edition. In a new chapter the authors provide a concise introduction to the remainder of UML diagrams, adopting the same holistic approach as the first edition. Using a case-study-based approach for providing a comprehensive introduction to the principles of object-oriented design, it includes: A sound …
This updated handy quick C++ 14 guide is a condensed code and syntax reference based on the newly updated C++ 14 release of the popular programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference. You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find …
This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio. This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS…
This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from lecture notes for engineering students from all discipl…