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Found 274 from your keywords: subject="Design"
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cover
A Guide to Hands-on MEMS Design and Prototyping
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KUBBY, Joel A.

Whether you are a student taking an introductory MEMS course or a practising engineer who needs to get up to speed quickly on MEMS design, this practical guide provides the hands-on experience needed to design, fabricate and test MEMS devices. You will learn how to use foundry multi-project fabrication processes for low-cost MEMS projects, as well as computer-aided design tools (layout, modelin…

Edition
Ed. 1
ISBN/ISSN
9780511984662
Collation
-
Series Title
-
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-
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cover
Research in Interactive Design (Vol. 4)
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Fischer, XavierDaidie, AlainEynard, Benoit

Covering key topics in the field such as technological innovation, human-centered sustainable engineering and manufacturing, and manufacture at a global scale in a virtual world, this book addresses both advanced techniques and industrial applications of key research in interactive design and manufacturing. Featuring the full papers presented at the 2014 Joint Conference on Mechanical Design En…

Edition
Ed. 1
ISBN/ISSN
978-3-319-26121-8
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-
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-
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-
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Grasp Interaction with Tablets
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WOLF, Katrin

This book presents guidelines for a future device type: a tablet that allows ergonomic front- and back-of-device interaction. These guidelines help designers and developers of user interfaces to build ergonomic applications for tablet devices, in particular for devices that enable back-of-device interaction. In addition, manufacturers of tablet devices obtain arguments that back-of-device inter…

Edition
-
ISBN/ISSN
978-3-319-13980-7
Collation
XIV, 128
Series Title
-
Call Number
621 WOL g
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Creativity and Innovation Among Science and Art: A Discussion of the Two Cult…
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Christine Charyton

This edited book will address creativity and innovation among the two cultures of science and art. Disciplines within science and art include: medicine (neurology), music therapy, art therapy, physics, chemistry, engineering, music, improvisation, education and aesthetics. This book will be the first of its kind to appeal to a broad audience of students, scholars, scientists, professionals, pra…

Edition
1
ISBN/ISSN
9781447166245
Collation
XVII, 239
Series Title
-
Call Number
153.42
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cover
ICS Materials Interactive, connected, and smart materials
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VALENTINA, RognoliVENERE, Ferraro

This present book covers a series of outstanding reputation researchers’ contributions on the topic of ICS Materials: a new class of emerging materials with properties and qualities concerning interactivity, connectivity and intelligence. In the general framework of ICS Materials’ domain, each chapter deals with a specific aspect following the characteristic perspective of each researcher. …

Edition
-
ISBN/ISSN
9788835115649
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-
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-
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-
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cover
Counterfeit Integrated Circuits: Detection and Avoidance
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Mohammad H. TehranipoorUjjwal GuinDomenic Forte

This timely and exhaustive study offers a much-needed examination of the scope and consequences of the electronic counterfeit trade. The authors describe a variety of shortcomings and vulnerabilities in the electronic component supply chain, which can result in counterfeit integrated circuits (ICs). Not only does this book provide an assessment of the current counterfeiting problems facing both…

Edition
1
ISBN/ISSN
9783319118246
Collation
XX, 269
Series Title
-
Call Number
621.395
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cover
Bally - A History of Footwear in the Interwar Period
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Tietze, KatharinaBRIGITTE SCHLITTLER, Anna

Carl Franz Bally founded a shoe factory in Switzerland in 1851. Within decades, the Bally name had achieved worldwide recognition for its high-quality footwear. The history of modern footwear can be traced through the lens of Bally's corporate evolution. This book brings together the results of research on such topics as the economic importance of fashion, Bally's fortunes in the US, the career…

Edition
-
ISBN/ISSN
9783839457382
Collation
-
Series Title
-
Call Number
900 BAL b
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cover
Game User Experience Evaluation
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BERNHAUPT, Regina

Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience. Fully updated, extended and revised this book is based upon the original publication Evalua…

Edition
1
ISBN/ISSN
978-3-319-15984-3
Collation
VIII, 285
Series Title
Human–Computer Interaction Series
Call Number
794
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Adaptation in the Age of Media Convergence
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Fehrle, JohannesSchäfke-Zell, Werner

This collection considers new phenomena emerging in a convergence environment from the perspective of adaptation studies. The contributions take the most prominent methods within the field to offer reconsiderations of theoretical concepts and practices in participatory culture, transmedia franchises, and new media adaptations. The authors discuss phenomena ranging from mash-ups of novels and Yo…

Edition
-
ISBN/ISSN
9789462983663
Collation
224 halaman
Series Title
-
Call Number
302 FEH a
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cover
Two Bit Circus and the Future of Entertainment
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LEMLE, EliseBOMKAMP, KatherineCUTBIRTH, ElizabethWILIAMS, Marcella Klein

This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults t…

Edition
-
ISBN/ISSN
978-3-319-25793-8
Collation
-
Series Title
-
Call Number
-
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