This Festschrift is published in honor of Gerhard Brewka on the occasion of his 60th birthday and contains articles from fields reflecting the breadth of Gerd's work. The 24 scientific papers included in the book are written by close friends and colleagues and cover topics such as Actions and Agents, Nonmonotonic and Human Reasoning, Preferences and Argumentation.
Introduction to Programming Languages is designed to formalize and consolidate the knowledge of programming languages gained in the introductory courses a computer science curriculum and to provide a base for further studies in the semantics and translation of programming languages. This book is intended as an undergraduate text in the theory of programming languages. To gain maximum benefit…
This book presents the concepts used in database systems, focusing on design process.
This book has been replaced by the omnibus edition of The Busy Coder's Guide to Android Development, and so this book is no longer available in digital form as a separate title. Visit the page for The Busy Coder's Guide to Android Development to learn more about the original Android programming book!
The authors provide a thorough review of the specialized literature in CWW and highlight the rapid growth and applicability of the 2-tuple linguistic model. They explore the foundations and methodologies for CWW in complex frameworks and extensions. The book introduces the software FLINTSTONES that provides tools for solving linguistic decision problems based on the 2-tuple linguistic model.
Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application is an extension to an existing iOS app and is packaged and submitted to the App Store along with it. Using a suite of simple examples, Kim Topley, co-author of Beginning iPhone Development with Sw…
Create and display interactive graphics, build scenes and animated transitions, make cross-platform, responsive games and applications for multiple screen resolutions, and use Pixi.js’s spectacular WebGL rendering effects. Learn how to create applications for desktop and touch-screen devices, and how to use the best open-source plugins to extend Pixi.js’s capabilities in a myriad of excitin…
This book constitutes the refereed proceedings of the Third International Workshop on Engineering Multi-Agent Systems, EMAS 2015, held in Istanbul, Turkey, in May 2015. The 10 full papers, presented with two invited talks, were carefully reviewed and selected from 19 submissions. The focus of the papers is on the topics such as: programming frameworks, languages, models and abstractions for M…
This is Linux for those of us who don’t mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte–sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task–oriented approach which…
This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2. There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been …