Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs o…
This paper will deploy Deleuze and Guattari’s geophilosophy to read the political economy of contemporary Cambodia as a stratum that emerged from the deterritorializing mechanisms of the Khmer Rouge genocide and politicide.
This collection considers new phenomena emerging in a convergence environment from the perspective of adaptation studies. The contributions take the most prominent methods within the field to offer reconsiderations of theoretical concepts and practices in participatory culture, transmedia franchises, and new media adaptations. The authors discuss phenomena ranging from mash-ups of novels and Yo…
In a post-Trump world, the right is still very much in power. Significantly more than half the world’s population currently lives under some form of right-wing populist or authoritarian rule. Today’s autocrats are, at first glance, a diverse band of brothers. But religious, economic, social and environmental differences aside, there is one thing that unites them - their hatred of the libera…
The word media hype is often used as rhetorical argument to dismiss waves of media attention as overblown, disproportional and exaggerated. But these explosive news waves, as well as - nowadays - the twitter storms, are object of scientific research, because they are an important phenomenon in the public area. Sometimes it is indeed 'much ado about nothing' but in many cases these media storms …
The diversification and politicisation of the mass media within itself and also societal pressure created by the mass media at a social level have caused changes to our social structure. The first change began with the contextual changes to the mass media, and this change led to visible changes in societies. That transformation has almost erased the distinction between the private and the publi…
Since antiquity it has been known that without the freedom to speak, and later to publish, the road to fanaticism and totalitarianism lies wide open. This book focuses on how the 'press' reacted, when press freedom was under strain in number of cases in the 20th century and the beginning of the 21st century. Contemporary literature on the freedom of the press has its focus on the role of the pr…
After a long time of neglect, Artificial Intelligence is once again at the center of most of our political, economic, and socio-cultural debates. Recent advances in the field of Artifical Neural Networks have led to a renaissance of dystopian and utopian speculations on an AI-rendered future. Algorithmic technologies are deployed for identifying potential terrorists through vast surveillance ne…
How are the structures of power and the notion of agency among Syrian women during the recent Syrian conflict connected? To explore this matter, Rand El Zein investigates gender politics around displacement, conflict, the body, and the nation. In doing so, she outstandingly reconciles critical media theory as myriad and productive with the theoretical concepts on subjectivity, power, performati…
The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illum…