The purpose of this text is to provide a reference for University level assembly language and systems programming courses. Specifically, this text addresses the x86-64 instruction set for the popular x86-64 class of processors using the Ubuntu 64-bit Operating System (OS). While the provided code and various examples should work under any Linux-based 64-bit OS, they have only been tested under …
There are a number of excellent, comprehensive, and in-depth texts on MIPS assembly language programming. This is not one of them.The purpose of this text is to provide a simple and free reference for university level programming and architecture units that include a brief section covering MIPS assembly language programming. The text assumes usage of the QtSpim simulator. An appendix is include…
Computers are everywhere in our daily lives. Between the desktop, laptop, phone, bank, and vehicle, it is difficult to completely get away from computers. It only makes sense to learn a little about how a computer really works.This text provides an introduction to programming and problem solving using the Fortran 95/2003/2008 programming language. This introduction is geared for non-computer sc…
It’s been ten years since open data first broke onto the global stage. Over the past decade, thousands of programmes and projects around the world have worked to open data and use it to address a myriad of social and economic challenges. Meanwhile, issues related to data rights and privacy have moved to the centre of public and political discourse. As the open data movement enters a new phase…
This book presents a collection of contributions from related logics to applied paraconsistency. Moreover, all of them are dedicated to Jair Minoro Abe,on the occasion of his sixtieth birthday. He is one of the experts in Paraconsistent Engineering, who developed the so-called annotated logics. The book includes important contributions on foundations and applications of paraconsistent logics in…
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of…
With this book, Christopher Kormanyos delivers a highly practical guide to programming real-time embedded microcontroller systems in C++. It is divided into three parts plus several appendices. Part I provides a foundation for real-time C++ by covering language technologies, including object-oriented methods, template programming and optimization. Next, part II presents detailed descriptions of…
This book covers the two broad areas of the electronics and electrical aspects of control applications, highlighting the many different types of control systems of relevance to real-life control system design. The control techniques presented are state-of-the-art. In the electronics section, readers will find essential information on microprocessor, microcontroller, mechatronics and electronics…
The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High sc…
This book constitutes the proceedings of the 18th International Conference on Principles and Practice of Multi-Agent Systems, PRIMA 2015, held in Bertinoro, Italy, in October 2015. The 29 full papers and 24 short papers presented in this volume were carefully reviewed and selected from 94 submissions. The conference brings together active researchers, developers and practitioners from both a…