Learn Raspberry Pi 2 with Linux and Windows 10 will tell you everything you need to know about working with Raspberry Pi 2 so you can get started doing amazing things. You'll learn how to set up your new Raspberry Pi 2 with a monitor, keyboard and mouse, and how to install both Linux and Windows on your new Pi 2. Linux has always been a great fit for the Pi, but it can be a steep learning cu…
This book constitutes the thoroughly refereed proceedings of seven international workshops held in Stockholm, Sweden, in conjunction with the 27th International Conference on Advanced Information Systems Engineering, CAiSE 2015, in June 2015. The 38 full and nine short papers were carefully selected from 107 submissions. The workshops were the Second International Workshop on Advances in …
This book constitutes the proceedings of the 27th International Conference on Advanced Information Systems Engineering, CAiSE 2015, held in Stockholm, Sweden, in June 2015. The 31 papers presented in this volume were carefully reviewed and selected from 236 submissions. They were organized in topical sections named: social and collaborative computing; business process modeling and languages;…
How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, an…
Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develo…
The development of modern complex software-intensive systems often involves the use of multiple DSMLs that capture different system aspects. Supporting coordinated use of DSMLs leads to what we call the globalization of modeling languages, that is, the use of multiple modeling languages to support coordinated development of diverse aspects of a system. In this book, a number of articles desc…
This book constitutes the refereed proceedings of the Third International Workshop on Engineering Multi-Agent Systems, EMAS 2015, held in Istanbul, Turkey, in May 2015. The 10 full papers, presented with two invited talks, were carefully reviewed and selected from 19 submissions. The focus of the papers is on the topics such as: programming frameworks, languages, models and abstractions for M…
This book contains the refereed proceedings of the 17th International Conference on Agile Software Development, XP 2016, held in Edinburgh, UK, in May 2016. While agile development has already become mainstream in industry, this field is still constantly evolving and continues to spur an enormous interest both in industry and academia. To this end, the XP conference attracts a large number o…
Genetic programming (GP) is a popular heuristic methodology of program synthesis with origins in evolutionary computation. In this generate-and-test approach, candidate programs are iteratively produced and evaluated. The latter involves running programs on tests, where they exhibit complex behaviors reflected in changes of variables, registers, or memory. That behavior not only ultimately dete…