In present book, an analysis of the literature pertaining to parametric and non-parametric descriptions of surface topography in basics manufacturing processes (e.g., turning, milling, grinding) has been performed. The book focuses on the improvement of machining processes, with particular attention to the functional properties of surfaces, and, also, in the control of process parameters by a s…
This is an open access book that covers the complete set of experiences and results of the FemTech.dk research which we have had conducted between 2016-2021 – from initiate idea to societal communication. Diversity in Computer Science: Design Artefacts for Equity and Inclusion presents and documents the principles, results, and learnings behind the research initiative FemTech.dk, which was cr…
robotics; autonomous mobile robots; algorithms; Braitenberg creatures; decision making
Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all t…