Based on the author's thesis (doctoral)--Concordia University, 2011.3 Practices; Pioneers (Late Twentieth-Century Digital); Twenty-First-Century Digital Practice; 4 Softwares; What Is Software Studies?; Case Studies; 5 Futures; Summation; A Few Contexts; Speculations; What May Be; Appendices; The New Bucolic: Ekphrasis in the Digital Meadow; Dance Bones and Neural Ignition: The Dilemma of Defin…
"Everything you always wanted to know about MOOCs: an account of massive open online courses and what they might mean for the future of higher education.""The New York Times declared 2012 to be "The Year of the MOOC" as millions of students enrolled in massive open online courses (known as MOOCs), millions of investment dollars flowed to the companies making them, and the media declared MOOCs t…
The Banff Centre for the Arts has become synonymous for what's hot in the electronic arts, a place where professional artists come to produce new work and develop new skills. This book brings together critical essays along with artists' projects to explore the many issues raised by the creation of virtual environments and to provide a glimpse into worlds that have been much discussed but rarely…
A writer-musician examines how the switch from analog to digital audio is changing our perceptions of time, space, love, money, and power. Our voices carry farther than ever before, thanks to digital media. But how are they being heard In this book, Damon Krukowski examines how the switch from analog to digital audio is changing our perceptions of time, space, love, money, and power. In Ways of…
The role of sound and digital media in an information-based society: artists--from Steve Reich and Pierre Boulez to Chuck D and Moby--describe their work.If Rhythm Science was about the flow of things, Sound Unbound is about the remix--how music, art, and literature have blurred the lines between what an artist can do and what a composer can create. In Sound Unbound, Rhythm Science author Paul …
Ramifications of the convergence of sports and digital technology, from athlete and spectator experience to the role of media innovation at the Olympics.
Chiefly concerned with MMRPGs (Massively Multiplayer Role-Playing Games) and the communities that they give rise to.In today's complex digital world, we must understand new media expressions and digital experiences not simply as more technologically advanced forms of "writing" that can be understood and analyzed as "texts" but as artifacts in their own right that require a unique skill set. Jus…
An account of Western visual technologies since the Renaissance traces a history of the increasing control of light's intrinsic excess.OCLC-licensed vendor bibliographic record.
An introduction to the work and ideas of artists who use--and even influence--science and technology.A new breed of contemporary artist engages science and technology--not just to adopt the vocabulary and gizmos, but to explore and comment on the content, agendas, and possibilities. Indeed, proposes Stephen Wilson, the role of the artist is not only to interpret and to spread scientific knowled…
Here the authors introduce techniques for formalizing deductive argumentation in artificial intelligence, emphasising emerging formalizations for practical argumentation. They discuss how arguments can be constructed, how key intrinsic and extrinsic factors can be identified, and how these analyses can be harnessed in the real world.OCLC-licensed vendor bibliographic record.