This book introduces a novel approach for intelligent visualizations that adapts the different visual variables and data processing to human’s behavior and given tasks. Thereby a number of new algorithms and methods are introduced to satisfy the human need of information and knowledge and enable a usable and attractive way of information acquisition. Each method and algorithm is illustrated i…
This book introduces new trends of theory and practice of information technologies in tourism. The book does not handle only the fundamental contribution, but also discusses innovative and emerging technologies to promote and develop new generation tourism informatics theory and their applications. Some chapters are concerned with data analysis, web technologies, social media and their case stu…
This carefully edited book takes a walk through recent advances in adaptation and hybridization in the Computational Intelligence (CI) domain. It consists of ten chapters that are divided into three parts. The first part illustrates background information and provides some theoretical foundation tackling the CI domain, the second part deals with the adaptation in CI algorithms, while the third …
This book presents a detailed discussion of intelligent techniques to measure the displacement of buildings when they are subjected to vibration. It shows how these techniques are used to control active devices that can reduce vibration 60–80% more effectively than widely used passive anti-seismic systems. After introducing various structural control devices and building-modeling and activ…
This book, which goes far beyond a traditional collection of technical articles, is dedicated to Enric Trillas, a fuzzy systems pioneer but also an internationally renowned researcher in other areas of science, such as mathematics and aerospace, and an outstanding manager of scientific affairs in Spain. Some of the contributions in this book develop technical, state-of-the-art themes obviously …
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game industry, due to the high technical barriers. Readers of…
This work addresses the research and development of an innovative optimization kernel applied to analog integrated circuit (IC) design. Particularly, this works describes the modifications inside the AIDA Framework, an electronic design automation framework fully developed by at the Integrated Circuits Group-LX of the Instituto de Telecomunicações, Lisbon. It focusses on AIDA-CMK, by enhancin…
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and pe…
This volume of Advances in Intelligent Systems and Computing contains accepted papers presented at ICGEC 2015, the 9th International Conference on Genetic and Evolutionary Computing. The conference this year was technically co-sponsored by Ministry of Science and Technology, Myanmar, University of Computer Studies, Yangon, University of Miyazaki in Japan, Kaohsiung University of Applied Science…
This book reports on the latest advances in the modeling, analysis and efficient management of information in Internet of Things (IoT) applications in the context of 5G access technologies. It presents cutting-edge applications made possible by the implementation of femtocell networks and millimeter wave communications solutions, examining them from the perspective of the universally and consta…