This book constitutes thoroughly revised and selected papers from the Third International Conference on Model-Driven Engineering and Software Development, MODELSWARD 2015, held in Angers, France, in February 2015.The 25 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 94 submissions. They are organized in topical sections named: invited p…
In his study, Mahdi Derakhshanmanesh builds on the state of the art in modeling by proposing to integrate models into running software on the component-level without translating them to code. Such so-called model-integrating software exploits all advantages of models: models implicitly support a good separation of concerns, they are self-documenting and thus improve understandability and mainta…
This book constitutes the refereed proceedings of the 12th International Conference on Mobile Web and Intelligent Information Systems, MobiWIS 2015, held in Rome, Italy, in August 2015. The 17 full papers and 3 short papers presented were carefully reviewed and selected from 55 submissions. The papers are organized in topical sections such as mobile services and applications; usability and visu…
This book constitutes thoroughly revised and selected papers from the Second International Conference on Model-Driven Engineering and Software Development, MODELSWARD 2014, held in Lisbon, Portugal, in January 2014.The 10 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 88 submissions. They are organized in topical sections named: invited…
Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity…
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.You will learn how to combine the power of OpenGL, the most wide…
During the 19th century, throughout the Anglophone world, most fiction was first published in periodicals. In Australia, newspapers were not only the main source of periodical fiction, but the main source of fiction in general. Because of their importance as fiction publishers, and because they provided Australian readers with access to stories from around the world—from Britain, America and …
Algorithms for Efficient Computation of Convolution
Inverse problems occur in a wide range of scientific applications, such as in the fields of signal processing, medical imaging, or geophysics. This work aims to present to the field practitioners, in an accessible and concise way, several established and newer cutting-edge computational methods used in the field of inverse problems—and when and how these techniques should be employed.
WComp, a Middleware for Ubiquitous Computing