An argument in favor of finding a place for humans (and humanness) in the future digital economy. In the digital economy, accountants, baristas, and cashiers can be automated out of employment; so can surgeons, airline pilots, and cab drivers. Machines will be able to do these jobs more efficiently, accurately, and inexpensively. But, Nicholas Agar warns in this provocative book, these developm…
OCLC-licensed vendor bibliographic record.
Why an organization's response to digital disruption should focus on people and processes and not necessarily on technology. Digital technologies are disrupting organizations of every size and shape, leaving managers scrambling to find a technology fix that will help their organizations compete. This book offers managers and business leaders a guide for surviving digital disruptions--but it is …
"Based on fieldwork at three distinct sites in Washington, DC, this book finds that the persistent problem of poverty is often framed as a problem of technology"--OCLC-licensed vendor bibliographic record.
"Explores whether, for whom, and under what circumstances the free, networked, public sharing of ICT resources contributes to positive social change"--OCLC-licensed vendor bibliographic record.
"Focused on engaging with and communicating to audiences outside the STS academy through the "making and doing" movement"--OCLC-licensed vendor bibliographic record.
"Collection of arguments about STEM fields' blind spots in computing and a deliberately provocative underscoring of humanists' appeals for a "wake up call" in computing culture"--OCLC-licensed vendor bibliographic record.
An account of the complex relationship between technology and romanticism that links nineteenth-century monsters, automata, and mesmerism with twenty-first-century technology's magic devices and romantic cyborgs.OCLC-licensed vendor bibliographic record.
Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity.In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and t…
An examination of media and technology use by school-aged youth with disabilities, with an emphasis on media use at home.Most research on media use by young people with disabilities focuses on the therapeutic and rehabilitative uses of technology; less attention has been paid to their day-to-day encounters with media and technology--the mundane, sometimes pleasurable and sometimes frustrating e…