This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Web and Internet Economics, WINE 2015, held in Amsterdam, The Netherlands, in December 2015. The 30 regular papers presented together with 8 abstracts were carefully reviewed and selected from 142 submissions and cover results on incentives and computation in theoretical computer science, artificia…
"Why cloud computing represents a paradigm shift for business, and how business users can best take advantage of cloud services"--OCLC-licensed vendor bibliographic record.
"A monograph that surveys the formal elements of the 2D platforming game genre and examines how design choices act as ideological forms of pleasure, affect, and idea"--OCLC-licensed vendor bibliographic record.
"Playful Wearables presents foundational thinking about wearables and play. As play becomes ever more immersive, tools used to increase that immersiveness have to change with it"--OCLC-licensed vendor bibliographic record.
"The authors develop a framework for introducing coding in the science classroom, in which coding is a form of embodied activity, expression, and language"--OCLC-licensed vendor bibliographic record.
This text offers an introduction to quantum computing, with a special emphasis on basic quantum physics, experiment, and quantum devices. Unlike many other texts, which tend to emphasize algorithms, Quantum Computing without Magic explains the requisite quantum physics in some depth, and then explains the devices themselves. It is a book for readers who, having already encountered quantum algor…
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.OCLC-licensed vendor bibliographic record.
A Small Matter of Programming asks why it has been so difficult for end users to command programming power and explores the problems of end user-driven application development that must be solved to afford end users greater computational power.Drawing on empirical research on existing end user systems, A Small Matter of Programming analyzes cognitive, social, and technical issues of end user pr…
"What does it mean to be media literate in today’s world? How are we transformed by the many media infrastructures around us? We are immersed in a world mediated by information and communication technologies (ICTs). From hardware like smartphones, smartwatches, and home assistants to software like Facebook, Instagram, Twitter, and Snapchat, our lives have become a complex, interconnected netw…
This book provides a broad understanding of the fundamental tools and methods from information theory and mathematical programming, as well as specific applications in 6G and beyond system designs. The contents focus on not only both theories but also their intersection in 6G. Motivations are from the multitude of new developments which will arise once 6G systems integrate new communication net…