As well as updating the manifesto for an audio photography technology and practice, this book addresses issues in design history, the social shaping of technology and the management of innovation. In particular, it reveals the very different timescales over which design and innovation operate, and the way in which design ideas evolve across different research groups, companies and application a…
Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virt…
The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015. The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing;…
The two-volume proceedings LNCS 9314 and 9315, constitute the proceedings of the 16th Pacific-Rim Conference on Multimedia, PCM 2015, held in Gwangju, South Korea, in September 2015. The total of 138 full and 32 short papers presented in these proceedings was carefully reviewed and selected from 224 submissions. The papers were organized in topical sections named: image and audio processing;…
This book constitutes the proceedings of the 37th European Conference on IR Research, ECIR 2015, held in Vienna, Austria, in March/April 2015. The 44 full papers, 41 poster papers and 7 demonstrations presented together with 3 keynotes in this volume were carefully reviewed and selected from 305 submissions. The focus of the papers were on following topics: aggregated search and diversity, clas…
This volume brings together contributions representing the state-of-the-art in new multimedia and future technology information research, currently a major topic in computer science and electronic engineering. Researchers aim to interoperate multimedia frameworks, transforming the way people work and interact with multimedia data. This book covers future information technology topics including …
This volume brings together contributions representing the state-of-the-art in new multimedia and future technology information research, currently a major topic in computer science and electronic engineering. Researchers aim to interoperate multimedia frameworks, transforming the way people work and interact with multimedia data. This book covers future information technology topics including …
This book constitutes the proceedings of the First International Workshop on Multimodal Retrieval in the Medical Domain, MRMD 2015, held in Vienna, Austria, on March 29, 2015. The workshop was held in connection with ECIR 2015. The 14 full papers presented, including one invited paper, a workshop overview and five papers on the VISCERAL Retrieval Benchmark, were carefully reviewed and sele…
Describes innovative approaches for achieving mixed-reality environments, combining augmented and virtual environments with full-body immersive user interfaces; Offers cost-effective means of body motion capture by hybridizing wearable sensor data; Utilizes energy-efficient micro-embedded sensors for wearable sensing applications; Includes innovative, power autonomous sensing using Bod…
This book constitutes the refereed proceedings of the 4th CCF Conference, NLPCC 2015, held in Nanchang, China, in October 2015.The 35 revised full papers presented together with 22 short papers were carefully reviewed and selected from 238 submissions. The papers are organized in topical sections on fundamentals on language computing; applications on language computing; NLP for search technolog…