"A Bradford book.""Reprinted from Artificial intelligence: an international journal, volume 42, number 1, 1990"--Title page verso.New perspectives and techniques are shaping the field of computer-aided instruction. These essays explore cognitively oriented empirical trials that use AI programming as a modeling methodology and that can provide valuable insight into a variety of learning problems…
Title from title screen.Title from book cover on Web Page (viewed Sept. 8, 2005)."The goal of participatory IT design is to set sensible, general, and workable guidelines for the introduction of new information technology systems into an organization. Reflecting the latest systems-development research, this book encourages a business-oriented and socially sensitive approach that takes into cons…
Today's suburban metropolitan development of single-family homes, shopping centers, corporate offices, and roadway systems constitute what Peter Rowe calls a ""middle landscape"" between the city and the country. Looking closely at suburban America in terms of design and physical planning, Rowe builds a case for a new way of seeing and building suburbia - complete with theoretical underpinnings…
A proposal to redefine design in a way that not only challenges the field's dominant paradigms but also changes the practice of design itself.OCLC-licensed vendor bibliographic record.
Designing Information Technology in the Postmodern Age puts the theoretical discussion of computer systems and information technology on a new footing. Shifting the discourse from its usual rationalistic framework, Richard Coyne shows how the conception, development, and application of computer systems is challenged and enhanced by postmodern philosophical thought. He places particular emphasis…
All design is situated -- carried out from an embedded position. Design involves many participants and encompasses a range of interactions and interdependencies among designers, designs, design methods, and users. Design is also multidisciplinary, extending beyond the traditional design professions into such domains as health, culture, education, and transportation. This book presents eighteen …
The world is filling with ever more kinds of media, in ever more contexts and formats. Glowing rectangles have become part of the scene; screens, large and small, appear everywhere. Physical locations are increasingly tagged and digitally augmented. Sensors, processors, and memory are not found only in chic smart phones but also built into everyday objects. Amid this flood, your attention pract…
Essays on the challenges and risks of designing algorithms and platforms for children, with an emphasis on algorithmic justice, learning, and equity. One in three Internet users worldwide is a child, and what children see and experience online is increasingly shaped by algorithms. Though children's rights and protections are at the center of debates on digital privacy, safety, and Internet g…
In a changing world, everyone designs: each individual person and each collective subject, from enterprises to institutions, from communities to cities and regions, must define and enhance a life project. Sometimes these projects generate unprecedented solutions; sometimes they converge on common goals and realize larger transformations. As Ezio Manzini describes in this book, we are witnessing…