Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity.In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and t…
Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the val…
Originally published as: The long revolution.A history of how India became a major player in the global technology industry, mapping technological, economic, and political transformations.OCLC-licensed vendor bibliographic record.
The evolution of the multi-billion-dollar computer services industry, from consulting and programming to data analytics and cloud computing, with case studies of important companies.The computer services industry has worldwide annual revenues of nearly a trillion dollars and employs millions of workers, but is often overshadowed by the hardware and software products industries. In this book, Je…
"This is a renaissance moment for video games--in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters arguments that games are creating a generation of isolate…
The technology of mechanized program verification can play a supporting role in many kinds of research projects in computer science, and related tools for formal proof-checking are seeing increasing adoption in mathematics and engineering. This book provides an introduction to the Coq software for writing and checking mathematical proofs. It takes a practical engineering focus throughout, empha…
Report from the OpenNet Initiative.Internet filtering, censorship of Web content, and online surveillance are increasing in scale, scope, and sophistication around the world, in democratic countries as well as in authoritarian states. The first generation of Internet controls consisted largely of building firewalls at key Internet gateways; China's famous "Great Firewall of China" is one of the…
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.OCLC-licensed vendor bibliographic record.
In this book, the author argues that in embarking on an unprecedented effort to build surveillance capabilities deeply into communications infrastructure, the U.S. government is opting for short-term security and creating dangerous long-term risks. Landau describes what makes communications security hard, warrantless wiretapping and the role of electronic surveillance in the war on terror, the …
An analysis of the ways that software creates new spatialities in everyday life, from supermarket checkout lines to airline flight paths.OCLC-licensed vendor bibliographic record.