A history of one of the most influential American companies of the last century. For decades, IBM shaped the way the world did business. IBM products were in every large organization, and IBM corporate culture established a management style that was imitated by companies around the globe. It was "Big Blue", an icon. And yet over the years, IBM has gone through both failure and success, survivin…
Why the Internet was designed to be the way it is, and how it could be different, now and in the future. How do you design an internet The architecture of the current Internet is the product of basic design decisions made early in its history. What would an internet look like if it were designed, today, from the ground up In this book, MIT computer scientist David Clark explains how the Interne…
OCLC-licensed vendor bibliographic record.
"This book provides a model for teaching computational thinking to middle and high school students across a broad range of school subjects"--OCLC-licensed vendor bibliographic record.
An exploration of the Dark Web--websites accessible only with special routing software--that examines the history of three anonymizing networks, Freenet, Tor, and I2P.OCLC-licensed vendor bibliographic record.
What we can learn from the aftermath of cybersecurity breaches and how we can do a better job protecting online data. Cybersecurity incidents make the news with startling regularity. Each breach--the theft of 145.5 million Americans' information from Equifax, for example, or the Russian government's theft of National Security Agency documents, or the Sony Pictures data dump--makes headlines, in…
"Collection of arguments about STEM fields' blind spots in computing and a deliberately provocative underscoring of humanists' appeals for a "wake up call" in computing culture"--OCLC-licensed vendor bibliographic record.
Architects who engaged with cybernetics, artificial intelligence, and other technologies poured the foundation for digital interactivity.In Architectural Intelligence, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and t…
The evolution of the multi-billion-dollar computer services industry, from consulting and programming to data analytics and cloud computing, with case studies of important companies.The computer services industry has worldwide annual revenues of nearly a trillion dollars and employs millions of workers, but is often overshadowed by the hardware and software products industries. In this book, Je…
Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the val…