This series is for people--adults and teenagers--who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence. Logo is a dialect of Lisp, a language used in the most advanced research projects in computer science, espe…
This series is for people--adults and teenagers--who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence. Logo is a dialect of Lisp, a language used in the most advanced research projects in computer science, espe…
This series is for people--adults and teenagers--who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence. Logo is a dialect of Lisp, a language used in the most advanced research projects in computer science, espe…
"The global digital network is not just a delivery system for email, Web pages, and digital television. It is a whole new form of urban infrastructure - one that will change the forms of our cities as dramatically as railroads, highways, electric power supply, and telephone networks did in the past. In this book, William J. Mitchell examines this new infrastructure and its implications for our …
"A Bradford book."It is the first detailed exploration of the problem of learning action strategies in the context of designing embedded systems that adapt their behavior to a complex, changing environment; such systems include mobile robots, factory process controllers, and long-term software databases.Learning to perform complex action strategies is an important problem in the fields of artif…
Looking at ways to encode prior knowledge and to extract, refine, and revise knowledge within a neurocomputing system.Neurocomputing methods are loosely based on a model of the brain as a network of simple interconnected processing elements corresponding to neurons. These methods derive their power from the collective processing of artificial neurons, the chief advantage being that such systems…
Modeling and implementing dynamical systems is a central problem in artificial intelligence, robotics, software agents, simulation, decision and control theory, and many other disciplines. In recent years, a new approach to representing such systems, grounded in mathematical logic, has been developed within the AI knowledge-representation community. This book presents a comprehensive treatment …
"A Bradford book."OCLC-licensed vendor bibliographic record.
These original essays summarize a decade of fruitful research and curriculum development using the LISP-derived language Logo. They discuss a range of issues in the areas of curriculum, learning, and mathematics, illustrating the ways in which Logo continues to provide a rich learning environment, one that allows pupil autonomy within challenging mathematical settings.Essays in the first sectio…
"With Me++ the author of City of Bits and e-topia completes an informal trilogy examining the ramifications of information technology in everyday life. William Mitchell describes the transformation of wireless technology in the hundred years since Marconi: the scaling up of networks and the scaling down of the apparatus for transmission and reception. He examines the effects of wireless linkage…