Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in fav…
Democratising the museum is a collection of articles reflecting upon the problem of how participation, technologically mediated or not, can support the museum in the process of becoming more accessible. The open museum shares power with its visitors while negotiating professionalism and the role of the museum in a modern society. The book looks at the roles and struggles of audiences/visitors a…
The study of the channel allocation problem has received much attention during the last decade. Several techniques such as genetic algorithm, artificial neural network, simulated annealing, tabu search and others have been used. This book is devoted to compiling all the techniques that have been used to solve the channel allocation problem. Each of the methods is described fully in a manner tha…
In September 2020, researchers from Armenia, Chile, Germany and Japan met at the American University of Armenia for a virtual conference to discuss technologies with applications in smart cities, data science and information theory approaches for intelligent systems, technical challenges for intelligent environments, smart human centered computing, artificial neural networks, and deep learning.…
This study discusses why the "fifth generation" of telecommunication systems, or 5G, is integral to digitalisation efforts, and how its roll-out will be one of the most critical building blocks of the European digital economy and society in the next decade. We examine the transformative properties of this technology and explore how we can ensure that Europe remains a relevant, competitive and s…
So you’re the one getting this gift? Lucky you! Someone who knows you has visited the museum. They searched out things they thought you would care about, and they took photos and left messages for you." This is the welcoming message for the Gift app, designed to create a very personal museum visit. Hybrid Museum Experiences use new technologies to augment, expand or alter the physical experie…
Democratising the museum is a collection of articles reflecting upon the problem of how participation, technologically mediated or not, can support the museum in the process of becoming more accessible. The open museum shares power with its visitors while negotiating professionalism and the role of the museum in a modern society. The book looks at the roles and struggles of audiences/visitors a…