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Found 54 from your keywords: subject="Video games"
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cover
Against flow :video games and the flowing subject
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Soderman, Braxton,

"Against Flow critically examines the idea of flow in order to temper a growing number of voices that focus on play's positive potentials"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262363054
Collation
1 online resource.
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Free-to-play :mobile video games, bias, and norms
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Paul, Christopher A.,

"Paul charts the appeal of free-to-play games and examines how they challenge dominant game industry norms"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262360519
Collation
1 online resource.
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Making games :the politics and poetics of game creation tools
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Werning, Stefan,

"Making Games conceptualizes the role of tools in game-making and to demonstrate their influence on both the politics and aesthetics of games"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262361361
Collation
1 online resource.
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Play like a feminist
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Recorded Books, Inc.Chess, Shira,

An important new voice provides a riveting look at why video games need feminism and why all of us should make space for more play in our lives. "You play like a girl": it's meant to be an insult, accusing a player of subpar, un-fun playing. If you're a girl, and you grow up, do you "play like a woman"--whatever that means' In this provocative and enlightening book, Shira Chess urges us to play…

Edition
-
ISBN/ISSN
9780262360432
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1 online resource
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Who are you? :Nintendo's Game Boy advance platform
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Custodio, Alex,

"GBA is the progentitor of handheld gaming platforms today. Who are You? offers fresh ways of thinking about the production, circulation, and actual use of a video game platform"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262360456
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1 online resource.
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Real games :what's legitimate and what's not in contemporary video games
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Consalvo, Mia,Paul, Christopher A.,

OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262353625
Collation
1 online resource (224 pages).
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cover
Peer pedagogies on digital platforms :learning with Minecraft Let's Play videos
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Dezuanni, Michael,

"The author develops a model of peer pedagogy by examining the popular genre of Let's Play videos as a source of learning for Minecraft players"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262360748
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1 online resource.
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Playing smart :on games, intelligence and artificial intelligence
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Togelius, Julian,

Can games measure intelligence? How will artificial intelligence inform games of the future? In 'Playing Smart', Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence.…

Edition
-
ISBN/ISSN
9780262350143
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1 online resource.
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Stealth assessment :measuring and supporting learning in video games
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Shute, Valerie J.Ventura, Matthew,

An approach to performance-based assessments that embeds assessments in digital games in order to measure how students are progressing toward targeted goals.To succeed in today's interconnected and complex world, workers need to be able to think systemically, creatively, and critically. Equipping K-16 students with these twenty-first-century competencies requires new thinking not only about wha…

Edition
-
ISBN/ISSN
0262315211
Collation
1 online resource (vi, 244 pages) :illustrations.
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Playing with sound :a theory of interacting with sound and music in video games
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Collins, Karen,

"In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects, ambient sound, dialogue, and interface sounds -- both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in th…

Edition
-
ISBN/ISSN
0262312298
Collation
1 online resource (xii, 185 pages) :illustrations
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