OCLC-licensed vendor bibliographic record.
Empirical and theoretical perspectives on the first two phases of the European Emissions Trading Scheme, the largest cap-and-trade market established so far.OCLC-licensed vendor bibliographic record.
We are active with our mobile devices; we play games, watch films, listen to music, check social media, and tap screens and keyboards while we are on the move. In Mood and Mobility, Richard Coyne argues that not only do we communicate, process information, and entertain ourselves through devices and social media; we also receive, modify, intensify, and transmit moods. Designers, practitioners, …
How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games.OCLC-licensed vendor bibliographic record.
When natural gas drilling moves into an urban or a suburban neighborhood, a two-hundred-foot-high drill appears on the other side of a back yard fence and diesel trucks clog a quiet two-lane residential street. Children seem to be having more than the usual number of nosebleeds. There are so many local cases of cancer that the elementary school starts a cancer support group. In this book, Jessi…
An account of a major international art movement originating in the former Yugoslavia in the 1960s, which anticipated key aspects of information aesthetics.OCLC-licensed vendor bibliographic record.
"In this book, Whitman Richards offers a novel and provocative proposal for understanding decision making and human behavior. Building on Valentino Braitenberg's famous 'vehicles, ' Richards describes a collection of mental organisms that he calls 'daemons'--virtual correlates of neural modules. Daemons have favored choices and make decisions that control behaviors of the group to which they be…
Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on war-gaming's past, present, and future. In Zones of Control, contributors consider war-games played for entertainment, education, and military planning, in terms of d…
A new theory of moral and aesthetic value for the age of remix, going beyond the usual debates over originality and appropriation. Remix--or the practice of recombining preexisting content--has proliferated across media both digital and analog. Fans celebrate it as a revolutionary new creative practice; critics characterize it as a lazy and cheap (and often illegal) recycling of other people's …
In The Not-Two, Lorenzo Chiesa examines the treatment of logic and God in Lacan's later work. Chiesa draws for the most part from Lacan's Seminars of the early 1970s, as they revolve around the axiom "There is no sexual relationship." Chiesa provides both a close reading of Lacan's effort to formalize sexual difference as incompleteness and an assessment of its broader implications for philosop…