Transnationalizing Radio Research presents a theoretical and methodological guide for exploring radio's multiple »global ages«, from its earliest years through its recent digital transformations. It offers radio scholars theoretical tools and concrete case studies for moving beyond national research frames. It gives radio practitioners inspiration for production and archiving, and offers scho…
Is there an option to oppose without automatically participating in the opposed? This volume explores different perspectives on dissent, understanding practices, cultures, and theories of resistance, dispute, and opposition as inherently participative. It discusses aspects of the body as a political instance, the identity and subjectivity building of individuals and groups, (micro-)practices of…
Before President Erdogan's repressive politics took hold, queer cultures were more visible than ever in Turkey. Queer Turkey offers a broad range of reflections on queer Turkish cultures within a transnational, Euro-American context. Based on his experience in Istanbul, Ralph J. Poole shares his impressions of queer desires between Muslim tradition and global pop, observes what goes on in the h…
Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too …
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology exam…
Building on concepts from Science & Technology Studies, Simon David Hirsbrunner investigates practices and infrastructures of computer modeling and science communication in climate impact research. The book characterizes how scientists calculate future climate risks in computer models and scenarios, but also how they circulate their insights and make them accessible and comprehensible to others…
What do stories in games have in common with political narratives?This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, storie…
Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attentio…
This comparative ethnography of a Muslim and a Christian Palestinian refugee camp in Lebanon focuses on contrasting social belonging processes through a ritualization approach. Leonardo Schiocchet argues that contrasts emerge out of the intersectionality of religiosity, nationhood, refugeeness and politics, and synthesizes academic research on piety and moral self-cultivation and on the everyda…
This book employs an an intersectional feminist approach to highlight how research and teaching agendas are being skewed by commercialized, corporatized and commodified values and assumptions implicit in the neoliberalization of the academy. The authors combine 50 years of academic experience and focus on species, gender and class as they document the hazardous consequences of seeing people as …