Visually Provoking - a dynamic collection of visually oriented research about current doctoral studies from international art educators in Australia, Canada, China, Egypt, Finland, Greece, Iceland, Portugal, Spain, and the United States of America. Together we are thinking about, with and through the visual, focusing attention on practices that are reshaping our understandings of intellectual e…
robotics; autonomous mobile robots; algorithms; Braitenberg creatures; decision making
Atari’s 1981 arcade hit Tempest was a “tube shooter” built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game’s initial play difficulty (a system Atari dubbed “SkillStep”), a feature that has since became standard for games of all t…
"This new book analyses the strategies, usages and wider implications of crowdsourcing and crowdfunding platforms in the culture and communication industries that are reshaping economic, organizational and social logics. Platforms are the object of considerable hype with a growing global presence. Relying on individual contributions coordinated by social media to finance cultural production (an…