This text offers a simple model of reasoning about reason as a framework for its discussions. Following this framework, the contributors consider meta-level control of computational activities, introspective monitoring, distributed meta-reasoning, and, putting all these aspects of meta- reasoning together.OCLC-licensed vendor bibliographic record.
"A Bradford book."Stephen Grossberg and his colleagues at Boston University's Center for Adaptive Systems are producing some of the most exciting research in the neural network approach to making computers "think." Packed with real-time computer simulations and rigorous demonstrations of these phenomena, this book includes results on vision, speech, cognitive information processing; adaptive pa…
"Humans are awesome. Our brains are gigantic, seven times larger than they should be for the size of our bodies. The human brain uses 25% of all the energy the body requires each day. And it became enormous in a very short amount of time in evolution, allowing us to leave our cousins, the great apes, behind. So the human brain is special, right? Wrong, according to Suzana Herculano-Houzel. Huma…
"What can artificial intelligence teach us about the mind? If AI's underlying concept is that thinking is a computational process, then how can computation illuminate thinking? It's a timely question. AI is all the rage, and the buzziest AI buzz surrounds adaptive machine learning: computer systems that learn intelligent behavior from massive amounts of data. This is what powers a driverless ca…
"A nuanced, science-based understanding of the creative mind, one that punctures many (but not all) of the standard myths that obscure this perennial topic"--OCLC-licensed vendor bibliographic record.
"An honest attempt to compare and analyze the intelligence of humans, animals, and computers by an eminent cognitive scientist and long-time Press author"--OCLC-licensed vendor bibliographic record.
Can games measure intelligence? How will artificial intelligence inform games of the future? In 'Playing Smart', Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence.…
"A Bradford book."OCLC-licensed vendor bibliographic record.
"A Bradford book."AnnotationOCLC-licensed vendor bibliographic record.