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Found 83 from your keywords: subject="graphics"
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cover
Chapter Exploring the Landscape of Virtual and Augmented Reality Laboratories…
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Adele Piga, Barbara Ester

The volume, dedicated to the 44th International Conference of the Italian Union for Drawing, investigates the theme of ‘Transitions’, which particularly effectively represents our time and the current condition of the discipline of Drawing. The term, beyond its generic meaning of an intermediate stage in a process in which a condition changes from one state to another, has always been used …

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-
ISBN/ISSN
9788835155119
Collation
oer.unej.ac.id
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diségno,
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-
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cover
Demographic challenges of Europe in the new millennium: Swedish family polici…
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Post-industrialisation brought new social risks connected to changing labour markets and the individualisation of families. These and emerging demographic challenges paralleled by changing gender roles require new strategies of welfare states to handle. Sweden has long pursued a social investment strategy and aligned its family policies to promote commodification, de-familialisation, de-genderi…

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cover
Applications of Augmented Reality; Current State of the Art
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Boulanger, Pierre

Augmented Reality (AR) menggunakan informasi dalam bentuk teks, grafik, audio, dan perangkat tambahan virtual lainnya yang terdaftar dengan objek dunia nyata secara real-time. AR meningkatkan interaksi pengguna dengan dunia nyata dan memberikan nilai tambah dibandingkan realitas virtual. Buku ini menyajikan berbagai aplikasi AR mulai dari tampilan informasi real-time dan aplikasi di industri ko…

Edition
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ISBN/ISSN
9781837693368
Collation
online resource (240 p.)
Series Title
-
Call Number
006.8 BOU a
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cover
Visualization of Time-Oriented Data
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AIGNER, WolfgangMIKSCH, SilviaSCHUMANN, Heidrun

Waktu adalah dimensi luar biasa yang sangat relevan dalam kedokteran, teknik, bisnis, sains, biografi, sejarah, perencanaan, atau manajemen proyek. Memahami data yang berorientasi waktu melalui representasi visual memungkinkan kita untuk belajar dari masa lalu guna memprediksi, merencanakan, dan membangun masa depan. Edisi kedua ini dibangun atas kesuksesan besar dari edisi pertama. Ini mempert…

Edition
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ISBN/ISSN
978-1-4471-7527-8
Collation
online resource ( XIX, 441 Pages)
Series Title
Seri Interaksi Manusia-Komputer (HCIS)
Call Number
006.6 AIG v
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cover
Ray Tracing Gems = High-Quality and Real-Time Rendering with DXR and Other APIs
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PinheiroEric Haines,Tomas Akenine-Möller

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for develope…

Edition
1
ISBN/ISSN
9781484244272
Collation
XLIV, 607 ill; lamp
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-
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-
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cover
Cloud-Based Remote Sensing with Google Earth Engine
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Cardille, Jeffrey A.Crowley, Morgan A.Saah, DavidClinton, Nicholas E.

This book guides its audience—which can range from novice users to experts— though a 55-chapter tour of Google Earth Engine. A sequenced and diverse set of lab materials, this is the product of more than a year of effort from more than a hundred individuals, collecting new exercises from professors, undergraduates, master’s students, PhD students, postdocs, and independent consultants. …

Edition
1
ISBN/ISSN
978-3-031-26588-4
Collation
XXI, 1226
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-
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-
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cover
Augmented Reality for Engineering Graphics
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Ivanov, VitaliiPavlenko, IvanEvtuhov, ArtemTrojanowska, Justyna

This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for use…

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ISBN/ISSN
978-3-031-44640-5
Collation
XIII, 89
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-
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-
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cover
From Images to Surfaces: A Computational Study of the Human Early Visual System
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GRIMSON, William Eric Leifur

Based on the author's thesis (Ph. D.--Massachusetts Institute of Technology).Includes indexes.The projection of light rays onto the retina of the eye forms a two-dimensional image, but through combining the stereoscopic aspect of vision with other optical clues by means of some remarkably effective image-processing procedures, the viewer is able to perceive three-dimensional representations of …

Edition
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ISBN/ISSN
9780262256278
Collation
1 online resource (274 pages) :illustrations.
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-
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-
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cover
Image objects :an archaeology of computer graphics
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Gaboury, Jacob,

"Though an analysis of five objects that have shaped the history of computer graphics, this book explores what historical technologies shaped and limited the development of simulated images"--Edited version of the author's thesis (Ph.D.)--New York University, 2014, under the title: Image objects : an archaeology of 3D computer graphics, 1965-1979.OCLC-licensed vendor bibliographic record.

Edition
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ISBN/ISSN
0262361795
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1 online resource.
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-
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-
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cover
Markov Random Fields for Vision and Image Processing
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BLAKE, AndrewKOHLI, PushmeetROTHER, Carsten

State-of-the-art research on MRFs, successful MRF applications, and advanced topics for future study.OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262298353
Collation
1 online resource (vii, 463 pages) :illustrations
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-
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