Exploring a radical combination of research, art and new media. The idea behind Xerox's interdisciplinary Palo Alto Research Center (PARC) is simple: if you put creative people in a hothouse setting, innovation will naturally emerge. PARC's Artist-in-Residence Program (PAIR) brings artists who use new media to PARC and pairs them with researchers who often use the same media, though in differe…
These essays on nine women artists are framed by the question, born of feminism, "What evaluative criteria can be applied to women's art?" Since the 1970s Rosalind Krauss has been exploring the art of painters, sculptors, and photographers, examining the intersection of these artists concerns with the major currents of postwar visual culture: the question of the commodity, the status of the …
A search for a grammar of music with the aid of generative linguistics. This work, which has become a classic in music theory since its original publication in 1983, models music understanding from the perspective of cognitive science.The point of departure is a search for the grammar of music with the aid of generative linguistics.The theory, which is illustrated with numerous examples from W…
The first cognitivist theory of the nature of ineffable, or verbally inexpressible, musical knowledge. Taking a novel approach to a longstanding problem in the philosophy of art, Diana Raffman provides the first cognitivist theory of the nature of ineffable, or verbally inexpressible, musical knowledge. In the process she also sheds light on central issues in the theory of mind. Raffman invok…
Exploring the application of Bayesian probabilistic modeling techniques to musical issues, including the perception of key and meter. In Music and Probability, David Temperley explores issues in music perception and cognition from a probabilistic perspective. The application of probabilistic ideas to music has been pursued only sporadically over the past four decades, but the time is ripe, T…
How we experience space by listening: the concepts of aural architecture, with examples ranging from Gothic cathedrals to surround sound home theater. We experience spaces not only by seeing but also by listening. We can navigate a room in the dark, and "hear" the emptiness of a house without furniture. Our experience of music in a concert hall depends on whether we sit in the front row or u…
Rethinking the interface: how the Internet/computer spectator is engaged, rendered, and regulated; theoretical models and case studies that range from text-based and graphical communication settings and women's webcams to male programmer's physical and psychic pain. Internet and computer users are often represented onscreen as active and empowered—as in AOL's striding yellow figure and the…
The theory and practice of networked art and activism, including mail art, sound art, telematic art, fax art, Fluxus, and assemblings. Networked collaborations of artists did not begin on the Internet. In this multidisciplinary look at the practice of art that takes place across a distance—geographical, temporal, or emotional—theorists and practitioners examine the ways that art, activis…
The transformation of images in the age of new media and the digital revolution. Digital images are an integral part of all media, including television, film, photography, animation, video games, data visualization, and the Internet. In the digital world, spectators become navigators wending their way through a variety of interactive experiences, and images become spaces of visualization wit…
Musicians begin formal training by acquiring a body of musical concepts commonly known as musicianship. These concepts underlie the musical skills of listening, performance, and composition. Like humans, computer music programs can benefit from a systematic foundation of musical knowledge. This book explores the technology of implementing musical processes such as segmentation, pattern processi…