OPEN EDUCATIONAL RESOURCES

UPA PERPUSTAKAAN UNEJ | NPP. 3509212D1000001

  • Home
  • Admin
  • Select Language :
    Arabic Bengali Brazilian Portuguese English Espanol German Indonesian Japanese Malay Persian Russian Thai Turkish Urdu

Search by :

ALL Author Subject ISBN/ISSN Advanced Search

Last search:

{{tmpObj[k].text}}

Filter by

  • Publication Year
  • Availability
  • Attachment
  • Collection Type
  • General Material Designation
    See More
  • Location
  • Language
Found 236 from your keywords: subject="Digital"
First Page Previous 11 12 13 14 15 Next Last Page
cover
We Used to Wait: Music Videos and Creative Literacy
Comment Share
KINSKEY, Rebecca

An investigation of music videos as a form, a practice, and a literacy. Music videos were once something broadcast by MTV and received on our TV screens. Today, music videos are searched for, downloaded, and viewed on our computer screens—or produced in our living rooms and uploaded to social media. In We Used to Wait, Rebecca Kinskey examines this shift. She investigates music video as a …

Edition
-
ISBN/ISSN
9780262325479
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Documenting and Assessing Learning in Informal and Media-Rich Environments
Comment Share
Lemke, Jay

An extensive review of the literature on learning assessment in informal settings, expert discussion of key issues, and a new model for good assessment practice. Today educational activities take place not only in school but also in after-school programs, community centers, museums, and online communities and forums. The success and expansion of these out-of-school initiatives depends on our…

Edition
-
ISBN/ISSN
9780262328692
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Resonant Games: Design Principles for Learning Games that Connect Hearts, Min…
Comment Share
Klopfer, Eric

Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too often educational videogames are narrowly focused on specific learning outcomes dictated by school curricula and fail to engage young learners. This book suggests another approach, offering a guide to designing games that integrates conte…

Edition
-
ISBN/ISSN
9780262346078
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with N…
Comment Share
Ito, Mizuko

The tenth-anniversary edition of a foundational text in digital media and learning, examining new media practices that range from podcasting to online romantic breakups. Hanging Out, Messing Around, and Geeking Out, first published in 2009, has become a foundational text in the field of digital media and learning. Reporting on an ambitious three-year ethnographic investigation into how young…

Edition
-
ISBN/ISSN
9780262354653
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Digital Libraries
Comment Share
Arms, William Y.

The emergence of the Internet and the wide availability of affordable computing equipment have created tremendous interest in digital libraries and electronic publishing. This book is the first to provide an integrated overview of the field, including a historical perspective, a survey of the state of the art, and an examination of current research.

Edition
-
ISBN/ISSN
9780262255653
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Digital Library Use: Social Practice in Design and Evaluation
Comment Share
PETERSON-KEMP, AnnHOUSE, Nancy A. VanBUTTENFIELD, Barbara P.

The contributors to this volume view digital libraries (DLs) from a social as well as technological perspective. They see DLs as sociotechnical systems, networks of technology, information artifacts, and people and practices interacting with the larger world of work and society. As Bruce Schatz observes in his foreword, for a digital library to be useful, the users, the documents, and the infor…

Edition
-
ISBN/ISSN
9780262255745
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Digital media revisited: theoretical and conceptual innovation in digital dom…
Comment Share
Morrison, Andrew,Rasmussen, Terje.LIESTOL, Gunnar

Interdisciplinary essays on the relationship between practice and theory in new media.Arguing that "first encounters" have already applied traditional theoretical and conceptual frameworks to digital media, the contributors to this book call for "second encounters," or a revisiting. Digital media are not only objects of analysis but also instruments for the development of innovative perspective…

Edition
-
ISBN/ISSN
9780262278348
Collation
1 online resource (xv, 554 pages) :illustrations
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Values at play in digital games
Comment Share
Flanagan, Mary,Nissenbaum, Helen Fay.

All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "Big ideas" such as justice, equity, honesty, and cooperation -- as well as other kinds of ideas, including violence, exploitation, and greed -- may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoret…

Edition
-
ISBN/ISSN
9780262324441
Collation
1 online resource (xiv, 207 pages)
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
A New History of Modern Computing
Comment Share
Ceruzzi, Paul E.,Haigh, Thomas,

"Bringing the history of modern computing fully up to date, from new applications to scientific computation to video games and the ubiquitous smartphone"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262366487
Collation
1 online resource.
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
cover
Digital Performance: A History of New Media in Theater, Dance, Performance Ar…
Comment Share
Dixon, Steve.

The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive per…

Edition
-
ISBN/ISSN
9780262271806
Collation
-
Series Title
-
Call Number
-
Availability0
Add to basket
MARC DownloadCite
First Page Previous 11 12 13 14 15 Next Last Page
OPEN EDUCATIONAL RESOURCES

Search

start it by typing one or more keywords for title, author or subject


Select the topic you are interested in
  • Computer Science, Information & General Works
  • Philosophy & Psychology
  • Religion
  • Social Sciences
  • Language
  • Pure Science
  • Applied Sciences
  • Art & Recreation
  • Literature
  • History & Geography
Icons made by Freepik from www.flaticon.com
Advanced Search
Where do you want to share?