The book presents the state of the art in isogeometric modeling and shows how the method has advantaged. First an introduction to geometric modeling with NURBS and T-splines is given followed by the implementation into computer software. The implementation in both the FEM and BEM is discussed.
This book introduces the readers to the new concept of cognitive cities. It demonstrates why cities need to become cognitive and why therefore a concept of cognitive city is needed. It highlights the main building blocks of cognitive cities and illustrates the concept by various cases. Following a concise introductory chapter the book features nine chapters illustrating various aspects and dime…
This book covers in detail the various aspects of joining materials to form parts. A conceptual overview of rapid prototyping and layered manufacturing is given, beginning with the fundamentals so that readers can get up to speed quickly. Unusual and emerging applications such as micro-scale manufacturing, medical applications, aerospace, and rapid manufacturing are also discussed. This book p…
Written to teach students the nature of transonic flow and its mathematical foundation, this book offers a much-needed introduction to transonic aerodynamics. The authors present a quantitative and qualitative assessment of subsonic, supersonic and transonic flow around bodies in two and three dimensions. The book reviews the governing equations and explores their applications and limitations a…
This book is written as an introduction to annotated logics. It provides logical foundations for annotated logics, discusses some interesting applications of these logics and also includes the authors' contributions to annotated logics. The central idea of the book is to show how annotated logic can be applied as a tool to solve problems of technology and of applied science. The book will be of…
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computin…
This book enables you to unleash the entertainment potential of your Windows 10 PC, tablet, or phone—or any combination of the three! Learn how to stream movies and TV shows, manage your media collection, purchase new media, and upload your music collection to the cloud. Ian Dixon and Garry Whittaker take the hassle out of managing and enjoying music, TV, and movies from your own collectio…
The chapters which appear in this volume are selected studies presented at the First International Conference on Engineering and Applied Sciences Optimization (OPT-i), Kos, Greece, 4-6 June 2014 and works written by friends, former colleagues and students of the late Professor M. G. Karlaftis; all in the area of optimization that he loved and published so much in himself. The subject areas repr…
This second companion volume on engineering studies considers engineering practice including contextual analyses of engineering identity, epistemologies and values. Key overlapping questions examine such issues as an engineering identity, engineering self-understandings enacted in the professional world, distinctive characters of engineering knowledge and how engineering science and engineering…
This professional treatise on engineering graphics emphasizes engineering geometry as the theoretical foundation for communication of design ideas with real world structures and products. It considers each theoretical notion of engineering geometry as a complex solution of direct- and inverse-problems of descriptive geometry and each solution of basic engineering problems presented is accompani…