Computer scientists, mathematicians, and philosophers discuss the conceptual foundations of the notion of computability as well as recent theoretical developments. In the 1930s a series of seminal works published by Alan Turing, Kurt Gödel, Alonzo Church, and others established the theoretical basis for computability. This work, advancing precise characterizations of effective, algorithmic …
"For more than two decades, in such landmark studies as The Second Self and Life on the Screen, Sherry Turkle has challenged our collective imagination with her insights about how technology enters our private worlds. In The Inner History of Devices, she describes her process, an approach that reveals how what we make is woven into our ways of seeing ourselves. She brings together three traditi…
Global Networks takes up the host of issues raised by the new networking technology that now links individuals, groups, and organizations in different countries and on different continents. The twenty-one contributions focus on the implementation, application, and impact of computer-mediated communication in a global context. Previously limited to scientific research, global networks now have a…
Presents results of collaborative research projects of the European Community's Information Society Technologies Programme about service-oriented computing.Service-Oriented Applications and Architectures (SOAs) have captured the interest of industry as a way to support business-to-business interaction, and the SOA market grew by $4.9 billion in 2005. SOAs and in particular service-oriented comp…
How the influential industry that produced such popular games as Oregon Trail and KidPix emerged from experimental efforts to use computers as tools in child-centered learning.OCLC-licensed vendor bibliographic record.
The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook and Twitter. In this account of the invention and development of digital technology, the author, a computer historian offers a broader and more useful perspective. He identifies four major t…
"Spreadsheets are used daily by millions of people for tasks that range from organizing a list of addresses to carrying out complex economic simulations. Spreadsheet programs are easy to learn and convenient to use because they have a clear visual model and a simple efficient underlying computational model. Yet although the basic spreadsheet model could be extended, improved, or otherwise exper…
A comprehensive political and design theory of planetary-scale computation proposing that The Stack -- an accidental megastructure -- is both a technological apparatus and a model for a new geopolitical architecture.OCLC-licensed vendor bibliographic record.
Multidisciplinary research on dynamics, problems, and potential of distributed work.
Understanding games as systems, with complex interactions of game elements and rules.Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking…