Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interactin…
The experience of digital art and how it is relevant to information technology.In Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency, Jay David Bolter and Diane Gromala argue that, contrary to Donald Norman's famous dictum, we do not always want our computers to be invisible "information appliances." They say that a computer does not feel like a toaster or a vacu…
Introducing mobile humanoid robots into human environments requires the systems to physically interact and execute multiple concurrent tasks. The monograph at hand presents a whole-body torque controller for dexterous and safe robotic manipulation. This control approach enables a mobile humanoid robot to simultaneously meet several control objectives with different pre-defined levels of priorit…
At the crossroads of various disciplines, this collective work examines the possibility of a new end-user “engagement” in ongoing digital/technological products and services development. It provides an overview of recent research specifically focused on the user’s democratic participation and empowerment. It also enables readers to better identify the main opportunities of participatory d…
This book constitutes the refereed conference proceedings of the 14th International Symposium, W2GIS 2015, held in Grenoble, France, in May 2015. The 12 revised full papers presented were carefully selected from 19 submissions. Selected papers cover hot topics related to W2GIS including spatiotemporal data collection, processing and visualization, mobile user generated content, semantic trajec…
"Ubiquitous computational technologies will define our future, and this book takes the hopeful view that such technologies, properly designed, can enhance rather than diminish human agency. As people co-evolve with our technology, we can develop technological assistance to enhance our decision making and compensate for our biases: personalized medicine, intelligent romance, digital law, hybrid …
"Touchscreens are key elements of people's everyday lives but critical frameworks for addressing these devices and the associated promises of engagement and embodied experiences are still wanting. White proposes methods for studying touchscreens and digital engagements and expanding a variety of research areas, including studies of digital and Internet cultures, hardware, interfaces, media and …
"Two senior scholars explain what language does to human beings, especially how it affects our intersubjective competence"--OCLC-licensed vendor bibliographic record.
"An exploration of the future of work featuring real-world profiles of changing jobs and work arrangements in light of human/AI interaction"--OCLC-licensed vendor bibliographic record.
"This is Johan Huizinga's Homo Ludens for the 21st century. Miguel Sicart extends Huizinga's argument that play is essential to the generation of culture to the computational culture of today"--OCLC-licensed vendor bibliographic record.