Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the val…
This volume offers systematic and interdisciplinary reflections on the new imagery world opened by the Internet and the digital world. It offers analytical approaches to the visual.OCLC-licensed vendor bibliographic record.
An account of how humans evolved a conscious, vision-related ability unique to their species in order to solve nonroutine problems.OCLC-licensed vendor bibliographic record.
A new account of how we perceive the 3D shapes of objects and how to design machines that can see shapes the way we do.OCLC-licensed vendor bibliographic record.
"A Bradford book."Problems in linking representation and perceived things in the world are discussed in light of the role played by a preconceptual indexing mechanism that functions to identify, reidentify, and track objects.OCLC-licensed vendor bibliographic record.
A comprehensive guide to current research, reflecting recent technical breakthroughs that have established the usefulness of the mouse model as part of a bilateral exchange between experimental and clinical research. Recent years have seen a burst of studies on the mouse eye and visual system, fueled in large part by the relatively recent ability to produce mice with precisely defined changes i…
Translated from the German."This classic 1936 work in vision science, written by a leading figure in Germany's Gestalt movement in psychology and appearing in English for the first time, addresses topics that remain of major interest to vision researchers today. Wolfgang Metzger's main argument, drawn from Gestalt theory, is that the objects we perceive in visual experience are not the objects …
How did the human brain evolve so that consciousness of art could develop? In The Psychology of Art and the Evolution of the Conscious Brain, Robert Solso describes how a consciousness that evolved for other purposes perceives and creates art. Drawing on his earlier book Cognition and the Visual Arts and ten years of new findings in cognitive research (as well as new ideas in anthropology and a…
"In Seeing and Visualizing Zenon Pylyshyn argues that seeing is different from thinking and that to see is not, as it may seem intuitively, to create an inner replica of the world. Pylyshyn examines how we see and how we visualize and why the scientific account does not align with the way these processes seem to us "from the inside." In doing so, he addresses issues in vision science, cognitive…
AnnotationOCLC-licensed vendor bibliographic record.