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Found 101 from your keywords: subject="Games"
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cover
Playing place :board games, popular culture, space
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Randl, Chad,Lasansky, D. Medina,

"A smart coffee table book that explores multiple facets of board games, including their design and culture, and conceptions of space and place"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262373449
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1 online resource
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cover
Run and jump :the meaning of the 2D platformer
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McDonald, Peter

"A monograph that surveys the formal elements of the 2D platforming game genre and examines how design choices act as ideological forms of pleasure, affect, and idea"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262377447
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1 online resource.
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-
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cover
The stuff games are made of
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Barr, Pippin,

"Experimental game designer Pippin Barr explores the "stuff" videogames are made of by offering a conceptual discussion of the fundamentals of game design grounded in eight case studies of his own games"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262375115
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1 online resource.
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-
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cover
Player vs. monster :the making and breaking of video game monstrosity
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?Svelch, Jaroslav,

"A book on how video games changed monsters, and how video game monsters shape our notions of otherness"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262373241
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1 online resource.
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-
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cover
Mainstreaming and game journalism
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Nieborg, David B.,Foxman, Maxwell,

"A history of games journalism and the impact it's had on developing a dialogue around gaming culture"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262375504
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1 online resource.
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cover
Playing software :homo ludens in computational culture
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Sicart, Miguel,

"This is Johan Huizinga's Homo Ludens for the 21st century. Miguel Sicart extends Huizinga's argument that play is essential to the generation of culture to the computational culture of today"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262373180
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1 online resource
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-
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-
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cover
Wandering games
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Kagen, Melissa,

"In an increasingly hectic world, walking simulators provide a chance for a meditative online experience. Wandering Games will be the first book to explore this genre"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262370980
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1 online resource.
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-
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-
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cover
Against flow :video games and the flowing subject
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Soderman, Braxton,

"Against Flow critically examines the idea of flow in order to temper a growing number of voices that focus on play's positive potentials"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262363054
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1 online resource.
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-
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cover
Free-to-play :mobile video games, bias, and norms
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Paul, Christopher A.,

"Paul charts the appeal of free-to-play games and examines how they challenge dominant game industry norms"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
0262360519
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1 online resource.
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-
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cover
Making games :the politics and poetics of game creation tools
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Werning, Stefan,

"Making Games conceptualizes the role of tools in game-making and to demonstrate their influence on both the politics and aesthetics of games"--OCLC-licensed vendor bibliographic record.

Edition
-
ISBN/ISSN
9780262361361
Collation
1 online resource.
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-
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